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Old 03-30-2010, 02:05 PM   #1
antgirl1
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Join Date: Apr 2006
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Default Imaginary: The Trading Card Game

This is a project I've been working on for a few days. I already have the basis started on, most of gameplay rules, and four sets of nine different cards made. So if you are/were a fan of children's card games (Pokemon, Yu-Gi-Oh, Bakugon, etc), you may have a lot of fun with this.

Full rules will be explained soon, I just want to get it out there what I've got already. The only things I will explain right now is what gameplays this is based upon and the two classes. Most of how to use the cards are explained right on them. I will also explain printing.

Firstly, the gameplay is a lot like Yu-Gi-Oh, except there's a little Pokemon mixed in there too (HPs and attack ranges), but it's still Yu-Gi-Oh 75% of the time. Those knowing Yu-Gi-Oh rules will probably get the hang of the game more easily than those who don't. Same for Pokemon.

You draw five cards, and if it's your turn, you choose what you want to do. There are four card types: Imaginary, Item, Special Skill, and Ability cards. If you don't have anything good, you may draw only once per turn. Set the cards you want to. Then it's someone else's turn.

Now, the classes. You may notice there are two kinds of them. Friends (blue swirl) and Extremasaurs (red triangle). Some Extremasaurs who really aren't are put into the class for various reasons, such as looking like one, or if they act like one, or just because they're so gosh-darn big. I put the Space Nut Boogies in that class because they appear to have the strength of one, and the fact they tried to destroy Mac and Bloo through tickle machines. If that's not evil, I donno what is.

Likewise, certain Friends who aren't in the Extremasaur class are there instead because, let's face it. Duchess may be a pain, but she's weak enough so that she had to rely on a real Extremasaur (and Terrence) to do her dirty work. However, her transform move makes her change to Extremasaur class.

So in all, here's a basic difference (despite the obvious):

Friend: Doesn't have a high HP range, attacks aren't super strong, but most can transform to become stronger. (the main four Imaginaries can transform up to four times, all the way from Infant to Mega) They also tend to work together, not alone. Also where they lack strengths like this, they are a lot more stable and never attempt to attack each other, even when ailed.

Extremasaur: These are literally fighting machines, with high HP averages, high attack power, and little respect for others’ well-being. Therefore, they often attack alone, rarely in groups. However, even if attacking in groups, they will tend to attack each other when in a fit of ailment.

The printable cards:
http://i260.photobucket.com/albums/i.../PrintPage.png
http://i260.photobucket.com/albums/i...PrintPage2.png
http://i260.photobucket.com/albums/i...PrintPage3.png
http://i260.photobucket.com/albums/i...PrintPage4.png
http://i260.photobucket.com/albums/i...PrintPage5.png

http://i260.photobucket.com/albums/i...ntPageBack.png (backside of the cards)

Printing: Simply print it as a Letter (8x11) on normal printing paper. Do not use the crop/scale option, it'll ruin the cards. Print the first side, then either put the same paper back in face up and right side up to print out the backside, or follow the instructions of the printer on how to print backsides.

After that, if possible, laminate the cards, then cut them out. When you first cut them out, don't worry about trimming; worry about that once they're all out.

Then be sure to store them somewhere safe so they don't otherwise get ruined.

Finally, just enjoy them. Like I said, this is all I have so far, there will be much, MUCH more on the way. But I'm also up for suggestions.

(If I had a favorite card, it'd be Foster's Cookies hands down.
Also most of the screen grabs are by Sparky, some I made myself.)

Last edited by antgirl1; 05-11-2010 at 02:39 PM.
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