I'm not really sure if it's going to be "long", that's hard for me to judge. I know the solutions to all the puzzles, so I don't know how long it will take people who don't know to figure them out. That's part of the reason I would need beta testers - in fact those would be a sort of "phase two" beta testers, because they would need to be folks who don't know anything about the solutions before they start playing.
I'm almost done putting togather a super-short text game, a "trial-run" for me (I'm doing all the writing and programming on that one myself). Just to see how hard it is for player to figure out how to solve a single puzzle.
Last edited by Sparky; 09-28-2006 at 02:39 PM.
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