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Old 11-05-2007, 10:17 AM   #9
Ricky Fieldmouse
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HELLO THERE. I'M DOCTOR RABBIT  
 
Join Date: Oct 2006
Location: Atlanta, GA
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ONOS TEH DOUBLE POST AND BUMP COMBO WITH A $15 BOTTLE OF CANADA DRY! =O

Sorry for the above, but I really need this topic alive and, well, not dead. To satisfy your hunger for updates, I created more succulent mock-ups! (This sounds like it would be on an [adult swim] bumper. =P)

First, we have the overworld setup.

Now, most of you are probably going WTF? right now, so let me explain. What are you looking at right now? Not the image, but the object producing the image. That's right, a monitor! Congratulations for figuring that out. Have a cookie! Well, anyway, since PC monitors aren't your average Nintendo 240x160 pixel producing handheld, I figured that extra space could be put to good use, so 'viola! Instead of constantly having to press pause to get an item from your bag, I put all of the menu stuff with the actual game. But wait! How will you control the items when you're playing the game at the same time? This is where it gets interesting. You control the bag and IF status menu with the mouse. So if your IF is poisoned, just simply drag an antidote out of your bag and drop it on the IF. It's just like Christmas! Of course you also have the world map at the top right and your trainer card at the bottom left. Those black spaces? They are other things you unlock through the game.

I'm not done yet! I also have a mock up of the first route in the game, Route 1123.


This game has a special area known as the Highway that allows you to ride around on your bike so you don't have to wander through tall grass all the time. However, you're not off the hook that easy once you get the bike, as there will be trainers on the Highway.

Not done yet!

I also have music. Yes, music. The official theme for the game to be exact.
http://midishrine.com/midi/18613.mid
WARNING: It sucks and might not be the final version.

NOW I'm done.
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Last edited by Ricky Fieldmouse; 11-05-2007 at 11:24 AM.
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