Metal Gear Solid 2: In fact the whole last hour and a half of the game, while granted did have some worthwhile moments. (The Last boss and Metal Gear(s) Battle for example.) but on the whole it was just a bunch of confusing psycho babble that left the player with more questions then answers.
Yes, I know that was pretty much cleared up the following two games. But still at the time it was pretty disappointing to have all of the game build to up something and just go off on some weird tangent that makes little sense and gives the player no real sense of accomplishment for what he has done within the game.
Last edited by taranchula; 04-01-2009 at 06:06 PM.
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